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Lazy Galxy: Rebel Story Activation Key Download

Lazy Galxy: Rebel Story Activation Key Download


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About This Game

An old robot named H-34-RT wakes up in a derelict space station orbiting his home planet. His civilization was destroyed long ago by evil O'Xelg, but he has yet to figure that out. After an initial shock, he decides to follow his old defense routines: that means fighting the invaders, even if he is alone now.

Lazy Galaxy: Rebel Story is a challenging, squad-based shoot-em-up/bullet hell roguelite. Fly through tons of bullets, defeat various enemies and engage challenging bosses, all this to help a lonely robot complete his mission.

Features:
  • Start out alone, but rescue allies as you progress
  • Your allies do not level up by killing enemies. Rather they get stronger once they get to know you and each other better
  • Change you fleet formation to avoid bullets and focus fire
  • Use your ally special abilities to boost your firepower or heal yourself
  • 2 Player Local Co-Op Support
  • Fly through eight different levels, encountering various enemies and fighting your way to the O'Xelg communication base

Inspired by Steredenn and Jets'n'Guns Gold, the game tries to add its own distinguishable traits to the genre. b4d347fde0



Title: Lazy Galxy: Rebel Story
Genre: Action, Indie
Developer:
Coldwild Games
Publisher:
Coldwild Games
Franchise:
Lazy Galaxy
Release Date: 22 Aug, 2018



English,Russian



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Lazy Galaxy:Rebel Story is an easy shoot-'em-up with some very light roguelite elements. Where enemies spawn in each of the eight stages, as well as which weapon options you get in the middle of each stage, are randomized, but it's also just a fairly easy game, such that I was able to win on the hard difficulty with nothing more than the first unlocked ship (which has self-healing) and some of the first unlocked allies.

Unfortunately, a bunch of the game design is built around the assumption that you won't get very far at all without constantly dying - only one technology can be unlocked per run, and all the ones I got to see cost tens of thousands of score when a winning run can get millions, and building up the relationship between your pilots to see the true ending takes getting halfway through the low hundreds of stages, in a game with eight stages on a full run. It's also not very hard even on "insane" and the bosses are always the same, though, so I found it to have limited replay value.

On the bright side, as a shooter, the gameplay is at least passable, even though it's in the Western shoot-'em-up style where you're supposed to just take hits occasionally. I still wouldn't recommend it in general, though - you'd have to be in the sweet spot of player skill where grinding out the unlockables actually helped you in order to really enjoy this as anything but a quick playthrough. As a quick playthrough, it's okay, but it left me with the feeling that I didn't see half of the game - an understatement, considering how many conversations there are to unlock.

Meh!. Lazy Galaxy:Rebel Story is an easy shoot-'em-up with some very light roguelite elements. Where enemies spawn in each of the eight stages, as well as which weapon options you get in the middle of each stage, are randomized, but it's also just a fairly easy game, such that I was able to win on the hard difficulty with nothing more than the first unlocked ship (which has self-healing) and some of the first unlocked allies.

Unfortunately, a bunch of the game design is built around the assumption that you won't get very far at all without constantly dying - only one technology can be unlocked per run, and all the ones I got to see cost tens of thousands of score when a winning run can get millions, and building up the relationship between your pilots to see the true ending takes getting halfway through the low hundreds of stages, in a game with eight stages on a full run. It's also not very hard even on "insane" and the bosses are always the same, though, so I found it to have limited replay value.

On the bright side, as a shooter, the gameplay is at least passable, even though it's in the Western shoot-'em-up style where you're supposed to just take hits occasionally. I still wouldn't recommend it in general, though - you'd have to be in the sweet spot of player skill where grinding out the unlockables actually helped you in order to really enjoy this as anything but a quick playthrough. As a quick playthrough, it's okay, but it left me with the feeling that I didn't see half of the game - an understatement, considering how many conversations there are to unlock.

Meh!


Announcing our new game, Merchant of the Skies!:


Coldwild Games is Happy to announce our new game, Merchant of the Skies! Become the captain of an airship, traverse the world of floating islands, trade, get rich, build your own settlement and establish your own trade empire!



Merchant of the Skies is a trading / base-building game with RPG elements. It's going to be released in Early Access on May 30, 2019. Find more info on the Steam page here:
https://store.steampowered.com/app/1040070/Merchant_of_the_Skies/. Lazy Galaxy: Rebel Story demo is out!:
Hey everyone!

Coldwild Games is happy to bring you the demo of our next game, Lazy Galaxy: Rebel Story :)



Just go to the page below and click on "Download Demo" - the steam will add it to your library! Please bear in mind that this is still somewhat Work In Progress, so some things might not work properly, but overall the demo gives a good impression on what to expect from the first two levels of the game. Enjoy and please let us know your feedback.

https://store.steampowered.com/app/533050/Lazy_Galaxy_Rebel_Story/

Best,
Vladimir. Coldwild Games page is live!:
Hey everyone! Steam is rolling out the new developer feature :) Basically this is also going to be the page that lists our games.

I'm not removing the other game reviews, but I'm waiting for Steam to customize the lists better (otherwise it gets a bit confusing).

Meanwhile, feel free to check out the updated Lazy Galaxy: Rebel Story page. I've recently updated it with the new screenshots and the gameplay is getting much more crazier. :)

https://store.steampowered.com/app/533050/Lazy_Galaxy_Rebel_Story/. Announcing Lazy Galaxy: Rebel Story + Beta Access!:
Coldwild Games Presents:



Lead the robot H-34-RT and his allies on impossible mission against O'Xelg fleet! Are you strong enough to lead the rebellion? Lazy Galaxy: Rebel Story is a new game in Lazy Galaxy universe. It combines shoot-em-up and roguelite genres by having you take control of the fighter squad, each with its own abilities, and go through 8 different challenging missions.

Pick up weapons, choose bonuses, unlock new ships and allies! The controls are similar to the shoot-em-up genre, except you have a fleet of fighters: that means you can swap between two formations to better destroy or avoid enemies.

The closed beta is going to be launched in our community soon (more than 50 people already!), so if you want to get the beta access first, find our more about the game and follow its development: join our discord channel[discordapp.com]!

Wishlist / Follow to stay tuned for more news!
Best,
Vladimir. Lazy Galaxy: Rebel Story is now available on Xbox One and Nintendo Switch!:
Hey everyone!




From now on, you will be able to play Rebel Story on Xbox One and Nintendo Switch! Dive right in with the game being available on both consoles, starting today!

Nintendo Switch:
https://www.nintendo.com/games/detail/lazy-galaxy-rebel-story-switch

Xbox One:
https://www.microsoft.com/en-us/p/lazy-galaxy-rebel-story/9p8fdmw1mw7g

Happy playing and thanks for your support so far!. Rebel Story demo (and full game) adjustments:
Hey everyone! Just wanted to say thanks for your feedback with the demo so far.

We've taken some of them into account and added them to the game:

- Weapon Disappear in 15 seconds if you don't collect them
- Char Selection Screen
- Mouse cursor should appear in the main menu after ragequitting
- 'Snake' in Bonuses -> 'Gustav'
- Longer Invincibility after taking damage on easy mode
- Removed extra sounds from explosions when your ships are damages
- Reduced the health of second boss by ~25%
- Gameplay settings are closed / saved properly now
- Diagonal movement optimized: ship moves at the same speed diagonally as vertically / horizontally (was faster before)
- Fixed tutorial dialogs / texts
- Sound effect / visual particles added when energy bar recharges
- If death animations are disabled, allies won't say anything on death
- Post-boss upgrades display text all the time
- increased firing speed from second ship
- removed shinyness from the mines (no more confusing with pickups, hopefully)

Your suggestions really help, so keep em coming! Yours, Vladimir


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