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All Aspect Warfare Keygen Online


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About This Game

An elite strike team — with a thermo-nuclear weapon. Stranded. On a hostile and near desolate planet. Left for dead. What else could possibly go wrong?

The Terrans have been at war with the Gammulan race for years. Deployed in a distant territory on the other side of the galaxy the Terran Galactic Command (GALCOM) has suffered repeated defeats and unprecedented losses. In an attempt to change the tide of war and take the battle to the enemy GALCOM has launched an all out attack on the Gammulan homeworlds.

After an intense battle, a badly damaged GALCOM ship carrying a devastating 'planet killer' weapon crash landed on a hostile Gammulan planet. The crash survivors, a group of combat veterans, must fight off the enemy while trying to locate and disarm the catastrophic weapon - code named R.A.N.D.O.M. (Random Access Nuclear Destruction of Obsolete Matter) - or get off the planet before it detonates.

GAMEPLAY HIGHLIGHTS


  • Engaging campaign storyline and several instant action missions.
  • Six playable character classes with various strengths, weaknesses and restrictions.
  • Over twenty-four first person weapons varying from pistols and sniper rifles to machine guns and grenades.
  • Various advanced first person inventory — items such as cloaking devices, shield enhancements, sensor jammers etc as well as various deployable assets such as gun and rocket turrets.
  • Over thirty playable units including vehicles, gunships, fighters, shuttles and naval units. All units supported in multiplayer with multiuse positions (e.g. driver, gunner, passengers).
  • Fly aerial combat missions while supporting ground troops. Choose among escort, SAD, SEAD and CAP missions.
  • Full squad command of NPC team members with an intuitive orders interface system.
  • 32 player support and five multiplayer modes including PVP deathmatch and team deathmatch as well as four player co-op against aggressive Gammulan forces. Host and join a game using a single instance or host a dedicated console multiplayer server and invite your friends.
  • 64 player official ranked servers with stats tracking, integrated lobby and more.
  • Fully integrated in-game document viewer with quick access to game commands, manual and tutorial documents.

This is the first person combat based companion title to our other game, Angle Of Attack. 7ad7b8b382



Title: All Aspect Warfare
Genre: Action, Simulation
Developer:
3000AD
Publisher:
3000AD
Release Date: 17 Aug, 2009


Minimum:

  • OS: Windows XP or Windows Vista
  • Processor: Dual Core CPU (Intel Pentium 4 3.4Ghz, AMD Athlon 64 X2 3.0GHz or faster
  • Memory: 1GB
  • Graphics: 256MB GPU with Shader Model 3 (nVidia GeForce 7900 / ATI Radeon X1300 or faster)
  • DirectX®: DirectX 9.0 March 2009 Runtime
  • Hard Drive: 600MB
  • Sound: DirectX 9.0c compatible (on-board or add-in)

English



all aspect warfare


This could be great game, but it almost lacks everything what we expect from modern sandbox alike games. It has no army you can command, its hard and boring in many ways. If you enjoyed Battecruiser or Universal Combat, this is not even half of experience of these games in terms of wirtual life that takes place here. All planet looks abandoned, nothing to do, and nothing to fight for, with no one at your side. BC or UC had living space, with some imagination You could have great fun. But this is just boring. Avoid.. For a change, positive review! A hybrid between Battlefield and ARMA games (simillar to planetside in fact), concentrating on the realism and gameplay. In essence, it's a large sandbox with vechicles, both land and air (some of them huge, allowing transportation of other vechicles) and multiplayer. Unlike other reviews, I do believe that all the features mentioned in the game description are present.

However, the game needs some patience getting into. Much of it isn't exactly intuitive so you will need to do some learning and perhaps read the manual (GASPH). Like other games from this dev that I played, the game is heavily lacking in graphics however, being outdated and since kids nowdays don't care much beyond that...

With not many people playing it, multiplayer is rather lonely, or it was back when I played the game at least, so unless you have a bunch of friends, you won't see much of that.

Single player, it doesn't give you a 'corridor' to follow. It gives you a background, potential hints and leaves you in an open world. What you do is up to you. (Stop a disaster, or get the hell out and save your lives? Up to you)

To summise: If you are an older player who appreciates a game for what it allows you to do and not what it looks like, you will enjoy the open ended game where you indeed have as much a freedom as a game can allow. Even better if you have many friends who can enjoy it with you.

(For a taste of what you get on even larger scale, go to 3000AD page to download their 'Battlecruiser' games for free.). If you want an idea of how infantry conflict (without indirect fire) would be in the future, play this game.

The scenario is that you are one of a surviving team of soldiers\/airman (there's one pilot among you) on a planet that is essentially a live-fire training area for an enemy race's military.

Yep, an entire planet that's really one big impact area with a few bases scattered on it.

How did you get there? Well, the spaceship that you were on was carrying a planet buster to plant on the enemy home world (yeah, the war's going *that* badly) was damaged en-route and crashed here. After arming the planet buster, of course.

You have a limited amount of time to either a) steal an enemy spaceship so you can GTF off the planet or b) find the planet buster and disarm it.

You really can win without cheating, but you'll think otherwise more than once.

If you don't read the manual, you won't be able to win the game. You'll just die a lot. Honest.

You can play as the pilot, too. I die a lot doing so, which tells me that my never joining the Air Force was a good idea.. As it says in the manual, this is a thinking man's FPS. Yes, it can be brutal but once you take the time to read the manual and figure out how the game works its great fun.. If you want an idea of how infantry conflict (without indirect fire) would be in the future, play this game.

The scenario is that you are one of a surviving team of soldiers\/airman (there's one pilot among you) on a planet that is essentially a live-fire training area for an enemy race's military.

Yep, an entire planet that's really one big impact area with a few bases scattered on it.

How did you get there? Well, the spaceship that you were on was carrying a planet buster to plant on the enemy home world (yeah, the war's going *that* badly) was damaged en-route and crashed here. After arming the planet buster, of course.

You have a limited amount of time to either a) steal an enemy spaceship so you can GTF off the planet or b) find the planet buster and disarm it.

You really can win without cheating, but you'll think otherwise more than once.

If you don't read the manual, you won't be able to win the game. You'll just die a lot. Honest.

You can play as the pilot, too. I die a lot doing so, which tells me that my never joining the Air Force was a good idea.. I purchased this game when it first game out. That was my first mistake. This game is empty, broken, and virtually unplayable. There is no explanation about how to play or WHY to play the darn thing in the first place. At $20, this game might seem forgivable, but it is not. There are better things to spend your money on, and even if this game goes on sale for $1.00, DO NOT WASTE THE MONEY ON IT! Pretty much everything written about the game features is a lie. It plays terrible, it sounds terrible, and it looks terrible as well. Don't waste your time with it.. Its a mess, where the only people that could possibly think to use it to justify anything are its deranged developer *cough*derek*cough* and people that for a reason I will never understand fan boy the \u2665\u2665\u2665\u2665 out over 3000ad.



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